![]() Notice these two little lined icons with the triangle, at the top right corner of the Viewport Window:Ĭlick the lower one (orange in the above screenshot), and a context menu will appear. DAZ Studio calls it “Aspect Frame”, and it can be switched on in the viewport. Other apps may call this feature “camera frame” or “production frame”. With that set, you’ll want to see this particular portion highlighted in your viewport. ![]() Either pick a size from the drop down menu or add your own in pixels: You can specify the exact size of your render on the Render Tab, under General – Dimensions. There are two parts to making this happen: setup a custom aspect ratio and display what DAZ Studio calls the Aspect Frame. To frame the camera accurately, we need to be able to see what the camera sees. That’s not necessarily the size or aspect ratio you’d like to render. ![]() By default DAZ Studio will render everything in the current viewport, whose size depends on now much space the viewport occupies on your computer screen.
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